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Módulo:unicode-base

De Wikcionario, el diccionario libre
Documentación del módulo

Descripción

Este módulo provee una interfaz para el acceso a la base de datos Unicode.

La lista completa de submódulos acá.

Está basado en la versión del Wikcionario en inglés.

Se espera que con el presente módulo se puedan hacer fundamentalmente dos cosas:

  • Insertar automáticamente la tabla con información unicode de una página, siempre y cuando la misma consta de un único caracter. Esto se hace mediante la plantilla {{mostrar-unicode}}
  • Generar tablas con caracteres unicodes para clasificaciones en el espacio Apéndice.

Aún no está completa la implementación.

Sumas gracias a todos los usuarios que contribuyeron en el desarrollo del módulo para la versión en inglés.

The Unicode database is released by Unicode Inc. under the following terms:

Copyright © 1991-2022 Unicode, Inc. All rights reserved. Distributed under the Terms of Use in https://www.unicode.org/copyright.html.

Permission is hereby granted, free of charge, to any person obtaining a copy of the Unicode data files and any associated documentation (the "Data Files") or Unicode software and any associated documentation (the "Software") to deal in the Data Files or Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, and/or sell copies of the Data Files or Software, and to permit persons to whom the Data Files or Software are furnished to do so, provided that either (a) this copyright and permission notice appear with all copies of the Data Files or Software, or (b) this copyright and permission notice appear in associated Documentation.

THE DATA FILES AND SOFTWARE ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THE DATA FILES OR SOFTWARE.

Except as contained in this notice, the name of a copyright holder shall not be used in advertising or otherwise to promote the sale, use or other dealings in these Data Files or Software without prior written authorization of the copyright holder.

Esta documentación está transcluida desde Módulo:unicode-base/doc.
Los editores pueden experimentar en la zona de pruebas de este módulo.
Por favor, añade las categorías e interwikis a la subpágina de documentación. Subpáginas de este módulo.
-- Interfaz para acceder a las bases de datos de unicode
-- tomado de https://en.wiktionary.org/wiki/Module:Unicode_data

-- observación #1: loader.(algo) llama al módulo:unicode-base/(algo)
-- por lo tanto, todos los nombres de los módulos que estaban en inglés
-- y fueron traducidos, asimismo deberán ser traducidos en los accesos
-- mediante loader.

local export = {}

local floor = math.floor
local insert = table.insert
local concat = table.concat
local sort = table.sort
local unpack = unpack or table.unpack -- Lua 5.2 compatibility

local gsub = string.gsub

local m_str_utils = require("Módulo:string")
local gcodepoint = m_str_utils.gcodepoint
local u = m_str_utils.char

local udata = mw.loadData("Módulo:unicode-base/datos")

local function binary_range_search(codepoint, ranges)
	local low, mid, high
	low, high = 1, ranges.length or require "Módulo:tabla".length(ranges)
	while low <= high do
		mid = floor((low + high) / 2)
		local range = ranges[mid]
		if codepoint < range[1] then
			high = mid - 1
		elseif codepoint <= range[2] then
			return range, mid
		else
			low = mid + 1
		end
	end
	return nil, mid
end
export.binary_range_search = binary_range_search

local function linear_range_search(codepoint, ranges)
	for i, range in ipairs(ranges) do
		if codepoint < range[1] then
			break
		elseif codepoint <= range[2] then
			return range
		end
	end
end

-- Carga el módulo indexando "loader" con el nombre del submódulo del módulo
-- actual. Por ejemplo, loader.bloques carga Módulo:unicode-base/bloques
-- Si no puede cargar la tabla, devuelve falso
local loader = setmetatable({}, {
	__index = function (self, key)
		local dataset_type=mw.text.split(key, "/")[1]
 		if dataset_type then
 			if
 			  dataset_type == "emoji_images" or
 			  dataset_type == "images" or
 			  dataset_type == "names"
 			then
 			   local data = require("Módulo:unicode-base/datasets").dataset(key)
 			   self[key] = data
 			   return data
 			end
 		end

		local success, data = pcall(mw.loadData, "Módulo:unicode-base/" .. key)
		if not success then
			data = false
		end
		self[key] = data
		return data
	end
})

-- For the algorithm used to generate Hangul Syllable names,
-- see "Hangul Syllable Name Generation" in section 3.12 of the
-- Unicode Specification:
-- https://www.unicode.org/versions/latest/ch03.pdf
-- For most of the name rules given here, see the subsection
-- "Unicode Name Property" in section 4.8 (Name) and the table 4-8
-- (Name Derivation Rule Prefix Strings):
-- https://www.unicode.org/versions/latest/ch04.pdf
local name_hooks = {
	{   0x0000,   0x001F, "<control-%04X>" }, -- C0 control characters
	{   0x007F,   0x009F, "<control-%04X>" }, -- DEL and C1 control characters
	{   0x3400,   0x4DBF, "CJK UNIFIED IDEOGRAPH-%04X" }, -- CJK Ideograph Extension A
	{   0x4E00,   0x9FFF, "CJK UNIFIED IDEOGRAPH-%04X" }, -- CJK Ideograph
	{   0xAC00,   0xD7A3, function (codepoint) -- Hangul Syllables
		local Hangul_data = loader.hangul
		local syllable_index = codepoint - 0xAC00

		return ("HANGUL SYLLABLE %s%s%s"):format(
			Hangul_data.leads[floor(syllable_index / Hangul_data.final_count)],
			Hangul_data.vowels[floor((syllable_index % Hangul_data.final_count)
				/ Hangul_data.trail_count)],
			Hangul_data.trails[syllable_index % Hangul_data.trail_count]
		)
	end },
	-- High Surrogates, High Private Use Surrogates, Low Surrogates
	{   0xD800,   0xDFFF, "<surrogate-%04X>" },
	{   0xE000,   0xF8FF, "<private-use-%04X>" }, -- Private Use
	-- CJK Compatibility Ideographs
	{   0xF900,   0xFA6D, "CJK COMPATIBILITY IDEOGRAPH-%04X" },
	{   0xFA70,   0xFAD9, "CJK COMPATIBILITY IDEOGRAPH-%04X" },
	{   0xFDD0,   0xFDEF, "<noncharacter-%04X>" },
	{   0xFE00,   0xFE0F, function (codepoint) -- Variation Selectors Supplement
		return ("VARIATION SELECTOR-%d"):format(codepoint - 0xFE00 + 1)
	end},
    {  0x13460,  0x143FA, "EGYPTIAN HIEROGLYPH-%04X" }, -- Egyptian Hieroglyphs Extended-A
	{  0x17000,  0x187F7, "TANGUT IDEOGRAPH-%04X" }, -- Tangut
	{  0x18800,  0x18AFF, function (codepoint)
		return ("TANGUT COMPONENT-%03d"):format(codepoint - 0x187FF)
	end },
	{  0x18B00,  0x18CD5, "KHITAN SMALL SCRIPT CHARACTER-%04X" },
	{  0x18CFF,  0x18CFF, "KHITAN SMALL SCRIPT CHARACTER-%04X" },
	{  0x18D00,  0x18D08, "TANGUT IDEOGRAPH-%04X" }, -- Tangut Supplement
	{  0x1B170,  0x1B2FB, "NUSHU CHARACTER-%04X" }, -- Nüshu
	{  0x20000,  0x2A6DF, "CJK UNIFIED IDEOGRAPH-%04X" }, -- CJK Ideograph Extension B
	{  0x2A700,  0x2B739, "CJK UNIFIED IDEOGRAPH-%04X" }, -- CJK Ideograph Extension C
	{  0x2B740,  0x2B81D, "CJK UNIFIED IDEOGRAPH-%04X" }, -- CJK Ideograph Extension D
	{  0x2B820,  0x2CEA1, "CJK UNIFIED IDEOGRAPH-%04X" }, -- CJK Ideograph Extension E
	{  0x2CEB0,  0x2EBE0, "CJK UNIFIED IDEOGRAPH-%04X" }, -- CJK Ideograph Extension F
	{  0x2EBF0,  0x2EE5D, "CJK UNIFIED IDEOGRAPH-%04X" }, -- CJK Ideograph Extension I
	-- CJK Compatibility Ideographs Supplement (Supplementary Ideographic Plane)
	{  0x2F800,  0x2FA1D, "CJK COMPATIBILITY IDEOGRAPH-%04X" },
	{  0x30000,  0x3134A, "CJK UNIFIED IDEOGRAPH-%04X" }, -- CJK Ideograph Extension G
	{  0x31350,  0x323AF, "CJK UNIFIED IDEOGRAPH-%04X" }, -- CJK Ideograph Extension H
	{  0xE0100,  0xE01EF, function (codepoint) -- Variation Selectors Supplement
		return ("VARIATION SELECTOR-%d"):format(codepoint - 0xE0100 + 17)
	end},
	{  0xF0000,  0xFFFFD, "<private-use-%04X>" }, -- Plane 15 Private Use
	{ 0x100000, 0x10FFFD, "<private-use-%04X>" }  -- Plane 16 Private Use
}
name_hooks.length = #name_hooks
--[[ Add another - in this line to test the code point ordering in name_hooks.
local i = 1
local function print_it(a, b, c)
	if type(c) == "string" then
		mw.log(c:format(a), c:format(b))
	else
		mw.log(c(a), c(b))
	end
end
while true do
	local first, second = name_hooks[i], name_hooks[i + 1]
	if not (first and second) then break end
	local message
	if not (first[1] < first[2] and first[2] < second[1] and second[1] < second[2]) then
		message = "Bad name label ordering at index " .. i .. ":"
	elseif second[1] == first[2] + 1 and second[3] == first[3] then
		message = "Name hooks can be merged at index " .. i .. ":"
	end
	if message then
		mw.log(message)
		print_it(unpack(first))
		print_it(unpack(second))
	end
	i = i + 1
end
--]]

local name_range_cache

local function generate_name(data, codepoint)
	if type(data) == "string" then
		return data:format(codepoint)
	else
		return data(codepoint)
	end
end

-- https://www.unicode.org/versions/latest/ch04.pdf, section 4.8
function export.lookup_name(codepoint)
	-- U+FDD0-U+FDEF and all code points ending in FFFE or FFFF are Unassigned
	-- (Cn) and specifically noncharacters:
	-- https://www.unicode.org/faq/private_use.html#nonchar4
	if codepoint >= 0xFFFE and floor(codepoint % 0x10000) >= 0xFFFE then
		return ("<noncharacter-%04X>"):format(codepoint)
	end

	if name_range_cache -- Check if previously used "name hook" applies to this code point.
			and codepoint >= name_range_cache[1]
			and codepoint <= name_range_cache[2] then
		return generate_name(name_range_cache[3], codepoint)
	end
	
	local range = binary_range_search(codepoint, name_hooks)
	if range then
		name_range_cache = range
		return generate_name(range[3], codepoint)
	end
	
	local data = loader[('names/%03X'):format(codepoint / 0x1000)]
	
	if data and data[codepoint] then
		return data[codepoint]
	end
	
	-- Unassigned (Cn) consists of noncharacters and reserved characters.
	-- The character has been established not to be a noncharacter,
	-- and if it were assigned, its name would already been retrieved,
	-- so it must be reserved.
	return ("<reserved-%04X>"):format(codepoint)
end

function export.lookup_image(codepoint)
	local data = loader[('images/%03X'):format(codepoint / 0x1000)]
	
	if data then
		return data[codepoint]
	end
	return nil
end

function export.lookup_image_emoji(codepoint)
	local data = loader[('emoji_images/%03X'):format(codepoint / 0x1000)]
	
	if data then
		return data[codepoint]
	end
	return nil
end

-- Load [[Module:Unicode data/blocks]] if needed and assign it to this variable.
local blocks

local function block_iter(blocks, i)
	i = i + 1
	local data = blocks[i]
	if data then
		 -- Unpack doesn't work on tables loaded with mw.loadData.
		return i, data[3], data[1], data[2]
	end
end

-- An ipairs-type iterator generator for the list of blocks.
function export.enum_blocks()
	local blocks = loader.bloques
	return block_iter, blocks, 0
end

function export.get_block_range(name)
	for i, block in ipairs(loader.bloques) do
		if block[3] == name then
			return block[1], block[2]
		end
	end
end

function export.lookup_plane(codepoint)
	local i = floor(codepoint / 0x10000)
	return udata.planes[i] or ("Plano %u"):format(i)
end

local block_cache
function export.lookup_block(codepoint)
	if block_cache 
	and codepoint >= block_cache[1]
	and codepoint <= block_cache[2]
	then
		return block_cache[3]
	end
	local block_cache_2 = binary_range_search(codepoint, loader.bloques)
	if block_cache_2 then
		block_cache = block_cache_2
		return block_cache[3]
	end
	return "Sin bloque asignado"
end

function export.get_block_info(name)
	for i, block in ipairs(loader.bloques) do
		if block[3] == name then
			return block
		end
	end
end

function export.is_valid_pagename(pagename)
	local has_nonws = false

	for codepoint in gcodepoint(pagename) do
		if (codepoint == 0x0023) -- #
		or (codepoint == 0x005B) -- [
		or (codepoint == 0x005D) -- ]
		or (codepoint == 0x007B) -- {
		or (codepoint == 0x007C) -- |
		or (codepoint == 0x007D) -- }
		or (codepoint == 0x180E) -- MONGOLIAN VOWEL SEPARATOR
		or ((codepoint >= 0x2000) and (codepoint <= 0x200A)) -- spaces in General Punctuation block
		or (codepoint == 0xFFFD) -- REPLACEMENT CHARACTER
		then
			return false
		end

		local printable, result = export.is_printable(codepoint)
		if not printable then
			return false
		end

		if result ~= "separador de espacio" then
			has_nonws = true
		end
	end

	return has_nonws
end

local function manual_unpack(what, from)
	if what[from + 1] == nil then
		return what[from]
	end
	
	local result = {}
	from = from or 1
	for i, item in ipairs(what) do
		if i >= from then
			insert(result, item)
		end
	end
	return unpack(result)
end

local function compare_ranges(range1, range2)
	return range1[1] < range2[1]
end

-- Creates a function to look up data in a module that contains "singles" (a
-- code point-to-data map) and "ranges" (an array containing arrays that contain
-- the low and high code points of a range and the data associated with that
-- range).
-- "loader" loads and returns the "singles" and "ranges" tables.
-- "match_func" is passed the code point and either the data or the "dots", and
-- generates the final result of the function.
-- The varargs ("dots") describes the default data to be returned if there wasn't
-- a match.
-- In case the function is used more than once, "cache" saves ranges that have
-- already been found to match, or a range whose data is the default if there
-- was no match.
	
local function codepoint_lookup(data_module_subpage, match_func, ...)
	local dots = { ... }
	local cache = {}
	local singles, ranges

	return function (codepoint)
		if not singles then
			local data_module = loader[data_module_subpage]
			singles, ranges = data_module.singles, data_module.ranges
		end

		if singles[codepoint] then
			return match_func(codepoint, singles[codepoint])
		end

		local range = binary_range_search(codepoint, cache)
		if range then
			return match_func(codepoint, manual_unpack(range, 3))
		end
		
		local range, index = binary_range_search(codepoint, ranges)
		if range then
			insert(cache, range)
			sort(cache, compare_ranges)
			return match_func(codepoint, manual_unpack(range, 3))
		end
		
		if ranges[index] then
			local dots_range
			if codepoint > ranges[index][2] then
				dots_range = {
					ranges[index][2] + 1,
					ranges[index + 1] and ranges[index + 1][1] - 1 or 0x10FFFF,
					unpack(dots)
				}
			else -- codepoint < range[index][1]
				dots_range = {
					ranges[index - 1] and ranges[index - 1][2] + 1 or 0,
					ranges[index][1] - 1,
					unpack(dots)
				}
			end
			insert(cache, dots_range)
			sort(cache, compare_ranges)
		end
		
		return match_func(codepoint, unpack(dots))
	end
end

-- Return a character's combining class value from [[Module:Unicode data/combining]],
-- or otherwise 0, which is treated as the default value.
do
	local combining
	
	function export.combining_class(ch)
		combining = combining or mw.loadData("Módulo:unicode-base/combinaciones")
		return combining[type(ch) == "number" and u(ch) or ch] or 0
	end
end

-- FIXME: Some combining characters have a combining class of 0, so this needs rethinking.
function export.is_combining(ch)
	return export.combining_class(ch) ~= 0
end

do
	local function dotted_circle(ch)
		if export.combining_class(ch) ~= 0 then
			return "◌" .. ch
		end
	end
	
	function export.add_dotted_circle(str)
		return (gsub(str, ".[\128-\191]*", dotted_circle))
	end
end

local lookup_control = codepoint_lookup(
	"control",
	function (codepoint, ccc)
		return ccc or "asignado"
	end,
	"asignado")
export.lookup_control = lookup_control

function export.is_assigned(codepoint)
	return lookup_control(codepoint) ~= "sin asignar"
end

function export.is_printable(codepoint)
	local result = lookup_control(codepoint)
	return (result == "asignado") or (result == "separador de espacio"), result
end

function export.is_whitespace(codepoint)
	local result = lookup_control(codepoint)
	return (result == "separador de espacio"), result
end

export.lookup_category = codepoint_lookup(
	"categorías",
	function (codepoint, category)
		return category
	end,
	"Cn")

function export.get_category_long_name(category)
	return loader["categorías"].long_names[category]
end

export.lookup_script = codepoint_lookup(
	"scripts",
	function (codepoint, script)
		return script
	end,
	"Zzzz")

function export.get_script_alias(script)
	return loader["scripts"].aliases[script]
end

function export.get_entry_title(codepoint)
	if udata.unsupported_title[codepoint] then
		return udata.unsupported_title[codepoint]
	end
	if lookup_control(codepoint) ~= "asignado" then
		return nil
	end
	return u(codepoint)
end

return export